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2
5th February 07:13
External User
Posts: 1
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: 1) The two objects taking up backpack slots are annoying
. One for: "flavor" is nice. Two is just annoying. If at least one did : "something", that would be good . I know this was discussed earlier: in the other thread. Now Keto has a pack of letters, which promises to : do something at some point (include memories), but, doesn't do : anything _now_. Three slots??? Yeah, we know. The letters in particular are a problem... we want you to keep them so that she can read them in TOB, but obviously three slots is a difficulty. Hopefully you'll stick them in a bag of holding. : 2) In my version of the bardic competition, twin girls performed. : "All" I experienced was the two girls, making sparks off their hands. : There was no sound, or text. Is this a known issue, or, unique to my : game? (The other performances appeared to go as planned) It's a musical performance, and Bons and I have disagreed about how quiet it is. You seem to be falling into the "it's very quiet" camp. : 3) Keto and Immy occasionally exchange dialogue about how Immy envies : Keto her ability to always stay cheerful, and Keto tells Immy she : hasn't completely forgotten it, herself. Should this banter occur more : than once? It's occured five or six times, in my game. Known bug, sorry about that. Will be fixed in V3. : 4) Related to #3, that dialogue first occured without even a "Hi, I'm : Keto, I've heard so much about you, Imoen" dialogue. Shouldn't the : girls have had an in-game banter to "meet" before having such an : intimate conversation? Notice that doesn't necessarily always happen as it is. That said, yes, perhaps a sort of "So, YOU'RE what all the fuss has been about" conversation would be a good addition. : 5) How come Keto doesn't offer to recite poetry/tell a story every now : and then? She told the kobold story at first meeting. And, there was : her story in the bardic competition. But, I had sort of expected : taking Keto, the Banter Queen of Bards along, meant that there would : be bardic performances every now and then (like maybe...5-10 : banter-performances over the life of SoA). Odd, because she should be telling more stories. She should be solicited for a tale in an inn, and tell the PC another story or two. : 7) It was sort of hard to find the woman who triggers the bardic : competition (she's off in a side room of the inn). It might be : advisable to move her over where the merchants hang out (main room, : far right). Alternately, the boy who gives the message (Scrap?) might : say "Give your invitation to Miss <name>, she's waiting for you in the : kitchen of the Inn" (or stable, or whatever room it is). Odd, because he's supposed to say almost exactly that. ![]() We want her set apart from the group because we want you to talk to the rest of the bards before committing to the performances. : 8) Is Penny Madrigal a spoof of Conrad Birdie in "Bye Bye Birdie"? I : can't put my finger on it, but, something about that reminded me of : the movie. I liked "all" the competitors I got to meet in the inn, : but, Penny really cracked me up! Penny is Bons's creation. I'll ask her. : 9) The older couple at the competition were hysterical. I loved the : comments about economy, gravy, etc. Also, how a wife might be inclined : to stab her husband in the back for forgetting her birthday. Also 90% Bons's work on those two, and yeah, they're great. ![]() : All in all, I'm enjoying the mod!!! Great job. I look forward to Keto : getting her memories back and seeing how the rest of the character : plays out. Great. Thanks for the note! Plug plug plug Keto is at http://www.pocketplane.net/keto plug plug plug. -- Jason Compton jcompton@xnet.com |
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4
8th February 08:56
External User
Posts: 1
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: # Yeah, we know. The letters in particular are a problem... we want you to keep them so that she can read
: # them in TOB, : So the quest is the last bit of her plot in SoA? Yes. She may still have banter and so forth, but there won't be any more major "aha" moments. : A couple of other things about Keto's quest: : (1) can you automatically turn off the weather during the competition? We try to do so, repeatedly, at like the beginning of every cutscene sequence. The engine seems to fight us a bit. : (2) when you have her win by telling that mirror story, the dialogue : afterwards alludes to her 'how I woke up without my memory' business : without ever having laid it out. We tried to cram as much exposition as we could into her reunion for that eventuality... any more and it seemed like you'd be reading foreeeeeeeever. Would it help if we added it to her new biography? Did you not get the "what does your name mean?" dialogue with her? That's another chance to get her to talk about how she found herself. : Great mod. Thanks. -- Jason Compton jcompton@xnet.com |
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