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1 4th August 12:30
agix
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Posts: 1
Default Extract Doom Marine Face Sprite?



Hi there,

This is probably not the right place to ask, but I guess it is a good
start.

All of you will i'm sure remember that one of the nicest touches to
the original doom game was the marines "portrait" that appeared on
your HUD - beginning with a maniacal smile, crazy red eyes in god mode
and descending into a bloody mess as more and more aliens pounded on
you.

Well I am feeling artistic and kind of wanted to do a whole monkey to
human progression type evolution picture, but with the doom faces
rather than the monkeys and humans.

Trouble is with a cursory search on google I am struggling to find a
premade collection of the pictures. Does anyone know an easy way to
extract the marine face avatars / sprites from the original WAD files
from Doom II?

Any help you can offer in this regard is massively appreciated. I did
consider Print Screening the different states, but I am not sure how
many different states there are, and print screen is not a guranteed
quality - where as a source picture would be the original...

thanks in advance!
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2 4th August 12:30
rayner
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Posts: 1
Default Extract Doom Marine Face Sprite?



I'm pretty sure that a number of the WAD editing utilities provided the
ability to extract graphics from WAD files. I remember doing it using
one of the tools in the xwadtools collection - it might've been DeuTex,
but my memory might be faulty.

All the xwadtools stuff is source code, so you'll have to compile it
yourself. I don't know what platform you're using, but I don't remember
having any problems with compiling it on Linux.

If your setup is lacking a C compiler and you can't be bothered with
installing one, then I think there are pre-compiled versions of DeuTex
and WinTex (the Windows port of DeuTex) floating around on download
sites.

You might find the DoomWorld downloads page handy:
http://www.doomworld.com/classicdoom/utils/editors.php

Good luck with your project.

Cheers,
Rayner

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3 4th August 12:30
agix
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Posts: 1
Default Extract Doom Marine Face Sprite?


Thanks very much for your advice. I will try looking for a WAD editor
when I get back from the office.

Just out of interest, does anyone have any information in what WAD's /
where the HUD srpites are located. It would help a great deal if I
didn't have to trawl through doom II's entire sprite library.
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4 4th August 12:30
myk
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Posts: 1
Default Extract Doom Marine Face Sprite?


Try XWE or WinTex. They are pretty straightforward resource editors.


In Doom1.wad (shareware), Doom.wad (DOOM) and Doom2.wad (DOOM II) all
the status bar graphics are lumps named ST*, and the face graphics in
particular are named STF*. With XWE and WinTex you can press the Gfx
button so that the WAD browser will display graphics only, making it
easier to find the face graphics. You'll see there's a button for
sprites as well, but the face isn't really categorized as a sprite (in
DOOM sprites are technically the things you see moving in the levels
or decorating them, as well as the marine's hands and weapons in hand).
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5 4th August 12:30
agix
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Posts: 1
Default Extract Doom Marine Face Sprite?


Absolutely brilliant! Thanks once again.

Ic
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6 20th August 04:29
icarus - id_ten_t helper
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Posts: 1
Default Extract Doom Marine Face Sprite?


For all those interested, I have actually finished my little project.
leave a message if you want me to email you the picture. It will go on
the front of a black t-shirt
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7 20th August 04:29
smola
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Posts: 1
Default Extract Doom Marine Face Sprite?


In article <1187287699.210324.157570@k79g2000hse.googlegroups .com>,
ignoranceisbliss@gmail.com says...


I'm sorry, what was your project again, please?
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