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2
9th August 12:31
External User
Posts: 1
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In article <1186607677.462553.144080@q75g2000hsh.googlegroups .com>,
companyportal@yahoo.com says... IIRC, in DCK you had to assing a tag value designating the sector-number in which to be teleported. HTH |
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3
11th August 00:02
External User
Posts: 1
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Can't help you with Wad Author specifically but this is how
teleporters work : - Set linedef type to, for example, 97 (WR teleport). - Orient linedef so that, when the player walks over the linedef, it's from the RIGHT side of it. - Insert teleport landing spot (thing type 14). - Find an unused tag number. Let's call it N. - Set sector tag of linedef to N. - Set linedef tag of sector where the teleport landing spot is to N. -- André Majorel <URL:http://www.teaser.fr/~amajorel/> (Counterfeit: uqoz@exalt.com asol@evelyn.com) "Duty, honor, country" -- Douglas MacArthur "Travail, famille, patrie" -- Philippe Pétain |
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