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4
16th May 06:46
External User
Posts: 1
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Funny how random some of this is. I released all the ogres and the guards
killed them all with nary a single one killed. Surprised the heck out of me! You'd think half a dozen or so self-respecting ogres at a time would at least take out a number of guards! ----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - Total Privacy via Encryption =---- |
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7
16th May 21:47
External User
Posts: 1
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Unfortunately, it seems that if you try to pay off the bounty with the cowl
on, there is a bug that transfers both the bounty and infamy to you while taking away all your fame. That's what happened to me after finishing most of the "good guy" quests. Now I have FAME=3 and Infamy=102 and a bounty of 1084 while trying in a panic to get to Armand before the guards spot me... Oh great! The only guy in Cyrodil whose more infamous than the gray fox and he's me too! Cripes! ----== Posted via Newsfeeds.Com - Unlimited-Unrestricted-Secure Usenet News==---- http://www.newsfeeds.com The #1 Newsgroup Service in the World! 120,000+ Newsgroups ----= East and West-Coast Server Farms - Total Privacy via Encryption =---- |
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9
17th May 17:20
External User
Posts: 1
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In article <1150298521.894320.260780@i40g2000cwc.googlegroups .com>,
welshdav@gmail.com says... The Orc in Skingrad? He has a tendency to take a header off of the bridge leading to Castle Skingrad. Is the quest arrow for the purchasing a house in Skingrad quest pointing to a spot beneath the bridge? If it is, he fell off of the bridge (I'm told he can also fall through it!?), died and has been dead long enough for his body to disappear. If you're on the PC, you can check the status of the Count's butler by entering the follow command in the console. GetDeadCount 28FB6. If it returns "1.00" he's dead - if it returns "0.00" he's still alive. If he's dead, enter the following command into the console, to spawn a new version of him at your character's current position. player.placeatme 00028FB6 If he's not dead use the following command instead. player.moveto 00028FB6 This will move your character to the Orc, rather than create a new one. Spawning a new copy of living character has the potential for screwing things up. -- Sacred cows make the best hamburger. -Mark Twain |
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