you know conspiracy theories are difficult to prove and for the most part go unsolved.
so with that said, i'll toss my hat in with you. I think "publishing" made Core
trash/disable/block/remove about four or more cd's worth of mind boggling Lara Croft gee
wiz type action and adventure. I think publishing made core squeeze everything into two
cd's, as evidenced by the church of the "divine boxer and perpetual pew" - It seemed likie
Lara should of been able to practice her combat moves on that punching bag and get into
the ring to train wit the boxers - for upgrades (level ups) to her body parts.
There have been 'blocked doors' since Tomb Raider II. So Core is used to leaving code
disabled.
Where you are particularly describing, is indeed Lara must climb and go up and down many
flights of stairs back and forth to get access keys, and open each of those doors - me
thinks.
I want total 3d interaction with Lara's 3d world - If Lara wants to open a door somewhere,
then by crooks she should be able break windows and use the crowbar - know what i mean -
its not as the gendarmes aren't already after her.
a fortiori
** No Fate **
cheers,
dracman
Tomb Raider: Shotgun City
http://www.smokeypoint.com/tombraider1pictures.htm
http://www.smokeypoint.com/tombraider1/tombraider1midaspics.htm
http://www.smokeypoint.com/uzi.htm
http://www.smokeypoint.com/tomb.htm
http://www.smokeypoint.com/medipak.htm
**savegame editors all versions Tomb Raider
http://www.smokeypoint.com/tr2code.htm
http://www.smokeypoint.com/3dfx.htm
http://www.smokeypoint.com/My_PC.htm
** Win2k and winXP hi-res with TR1
http://www.smokeypoint.com/glidos.htm
** Tomb Raider 1 add on UB levels
http://www.smokeypoint.com/tomb2.htm#Tova
-=-=-
: (just a small rant, I promise!)
:
: I replayed the game last night, and blundered into an unfinished area Snark^
: might have been hinting at, when he said Paris was "empty" and speculated
: about evading the gendarmes...
:
: Yep. Found the "courtyard key", and nabbed a 2nd crow bar & some health
: pills. Then I accidentally finished the level a different way by sneaking
: past the gendarme guarding the library.
:
: Lovely little "Easter egg" maybe, but my point is that they just blew it
: off... <growl>
:
: I mean they'd had Jonell Eliot narrate at *least* six additional captions...
:
: ("I need to get to the end of that alley way. There's police everywhere!")
:
: ...So they would've *had* to have planned on using the area at one point in
: the game's development right?
:
: But instead, they shortened the level and simply left a large part out of
: it.
:
: Lazy bastards!
:
: Makes me wonder how much *else* the developers dropped.
:
: In other parts of the game, how many of those doors with an "action" icon
: next to them might have had an intended use that was also "blown off"?
:
: Makes you wonder...
:
: And I'm still wondering why they didn't just delete the unfinished area
: completely. Leaving it in the game seems very unprofessional for a
: commercial release.
:
: So here's my conspiracy theory...
:
: (oh goodie!)
:
: Maybe they left it in there on purpose. Maybe it was their way of saying:
: "We wanted to give you more, but we had to cut it short because the suits
: were getting **** about quarterly reports..."
:
: In which case maybe they weren't lazy bastards after all.
:
: *Slow* bastards maybe, but not lazy...

:
:
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